Introducing Tob

The Colloseum, Rome, Italy

The Colloseum, Rome, Italy

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on (mostly open-source), publications I have been involved in and a casually maintained blog to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me (public key) at:

tobias.franke@siggraph.org

Alternatively, you can reach me on Twitter:

@thefranke

@thefranke says

Unity

Unity

@unity3d
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#AdamReturns in 4 days! Tune into our #UniteEurope keynote May 31 to see part 2 of the demo! ow.ly/40Gq300F7li pic.twitter.com/UswZrRzffR

Baldur Karlsson

Baldur Karlsson

@baldurk
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Good news: As of next week, for the first time, I'll be working on RenderDoc full-time. I'm excited to have this opportunity to focus on it!