Introducing Tob

Manhatten, New York, US

Manhatten, New York, US

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on (mostly open-source), publications I have been involved in and a casually maintained blog to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me (public key) at:

Alternatively, you can reach me on Twitter:


You can leave a tip if my code or blog was helpful:


@thefranke says

Mechanicus [video game]


It's official! Control an array of Adeptus Mechanicus forces for the very first time in #Warhammer40K video game history as #Mechanicus is announced - Wishlist it now:

Tobias A. Franke


How the hell did I miss this?…



The real-time revolution in automotive has arrived! We’re excited to bring our rendering technology to auto creators, which we’ll be showing off at our very first Unity AutoTech Summit at #UniteBerlin.