tob

Introducing Tob

Felsenmeer, Lautertal, Germany

Felsenmeer, Lautertal, Germany

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on (mostly open-source), publications I have been involved in and a casually maintained blog to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me (public key) at:

 tobias.franke@siggraph.org

Alternatively, you can reach me on Twitter:

 @thefranke

@thefranke says

Mick Gordon

Mick Gordon

@Mick_Gordon
Retweet

THANKS TO ALL YOU AMAZING @DOOM fans, and a gigantic thanks to the fabulous folks at @idSoftware & @bethesda ❤️🎮🎵😍🎵… twitter.com/i/web/status/7…

Sébastien Lagarde

Sébastien Lagarde

@SebLagarde
Retweet

We release free pack of 7 HDRI based on our Siggraph talk (blog.selfshadow.com/publications/s…): assetstore.unity3d.com/en/#!/content/…. Info.txt file contain metadata