tob

Introducing Tob

Yosemite National Park, US

Yosemite National Park, US

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on, publications I have been involved in and a casually maintained log to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me at:

  tobias.franke@siggraph.org
  5E71 66B7 7E11 BF48 BBB0 3E0E 0222 1564 908A 5BBE

Alternatively, you can reach me on Twitter:

  thefranke

You can leave a tip if my code or blog was helpful:

  0xc38267f5C592277cD153c5FE81375f7eEd56A2C2
  19Xq6bXif7keevSNyc6deSw5cQm36QLzxm

@thefranke says

Eric Haines

@pointinpolygon
Retweet

Ubisoft provides Assassin's Creed Unity for free to experience a virtual version of Notre Dame de Paris: register.ubisoft.com/acu-notredame-…

VisionLib

@visionlib
Retweet

We’re also looking for a machine learning engineer (#Darmstadt). Work with us on exciting deep tech and create future #AR experiences. #JobOpening #AugmentedReality #ai #spatial #VisionLib. visionlib.com/about/careers/…

Tobias A. Franke

@thefranke

Assassin's Creed strikes again! Not just a really educational game, now also a potential source for reconstruction work after real world disasters like yesterdays fire at #NotreDame

youtube.com/watch?v=qPZ3sy…

Unity

@unity3d
Retweet

Unity 2019.1 is here! πŸŽ‰πŸ‘‡
on.unity.com/2GmNuar

Tobias A. Franke

@thefranke

This is a moment where ingenuity in computer graphics will shine brightly: 3D laser scans, CAD models and photogrammetry through millions of digital photos online will help tremendously in reconstructing #NotreDame

newscientist.com/article/dn1284…